

#Extreme ghostbusters ultimate invasion code#
Upon completion of the Commodore 64, ZX Spectrum, Atari 8-bit, Amstrad CPC, Sega Master System and MSX versions of the game, a code was provided that allowed the player to start a new game with the amount of money accumulated by the end of the previous game. The game starts with a choice between four drivable cars, and the player must stock up on equipment and make money to complete their objectives. The game was later ported to the Spectrum, Amstrad CPC, MSX, and Atari 2600. The last week of development was spent on the opening screen which plays the Ghostbusters theme song. While pleased with the game, Crane later stated that he regretted not being able to include a better victory screen.
#Extreme ghostbusters ultimate invasion license#
Activision obtained the license early in the film's production, and most of the game was finished by the time Crane watched the film. He based it in part on an incomplete game called Car Wars featuring armed automobiles in a city this led, for example, to the "ghost vacuum" on the Ecto-1, something not present in the film. Most versions of the game have a similar basic format to the initial Commodore 64 and Atari 800 game, which Crane wrote in six weeks. Ghostbusters (Activision) on the Commodore 64 ( 1984). 16 Ghostbusters: Slime City (2016), mobile.11 Ghostbusters: Paranormal Blast (2012).10 Ghostbusters: Sanctum of Slime (2011).6.6 Extreme Ghostbusters: The Ultimate Invasion.6.4 Extreme Ghostbusters (pachinko machine).6.3 Extreme Ghostbusters Creativity Center.6.2 Extreme Ghostbusters: Zap the Ghosts!.5 The Real Ghostbusters (1993), Game Boy.4 Ghostbusters (1990), Mega Drive/Genesis.2 The Real Ghostbusters (1987), arcade game.Continued abuse of our services will cause your IP address to be blocked indefinitely. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
